contributor | Danzart, Annie |
Lecolinet, Eric | |
Potier, Christine | |
Faure, Claudie | |
Moissinac, Jean-Claude | |
Najm, Elie | |
creator | Lecolinet, Eric |
date | 2006-05-22 |
description | a) Interface software design and implementation: software architectures, principles and use of graphics toolboxes, development tools, 2D animation, Flash, SVG, information visualisation, mobile interfaces and new technologies. b) 3D graphic visualisation: principles and areas of application, 3D modelling, 3D rendering, animation, OpenGL language. c) User-centred design methodologies: design, prototyping and evaluation of interactive systems, principles of ergonomics and perception, multimodality, gestural interaction, graphic requests. Prerequisites: a general understanding of information technology, a good knowledge of object oriented programming, and you will preferably have already used a graphics toolbox such as Java or Swing. Personal work: a mini project to follow on from practical work, completing what was done during practical sessions. |
This course presents the methods and techniques for the design and implementation of high-performance man-machine interfaces, as much for interactivity as for visualisation. Lectures will at the same time deal with methodologies of user-friendly interface design, and software techniques for implementing 2D and 3D interfaces. | |
Level: Master 1ère année | |
Level: Master 2ème année | |
Level: Ingénieur 3ème année | |
Level: Ingénieur 2ème année | |
Course: Ingénieur | |
Duration of the course: 60h00 | |
format | text/html |
identifier | ENST_INFSI351 |
language | en |
publisher | Institut Télécom |
rights | http://formation.enst.fr/licences/pedago_avec.html |
source | http://savoirspartages.institut-telecom.fr/z_savoirs_partages_fiche.php?id=39&lg=en |
title | Human Computer Interfaces |
type | Collection |